




About This Game
A game about learning to live as one.
CONTENT WARNING:
Blood, intense violence, frightening imagery, mentions of suicide, mild light flashes.
NOTICE:
The AI art in this game does not represent my current views on the subject. Please read this
blog post
for more details.
200 light years away, the planet
Alkia
drifts in space. It is home to not one, but two sentient species - the peaceful, technological
Alkians
, and the terrifying
Holl
, who live off hunting the former as prey.
Tasked with reclaiming a radio tower to help find a planet capable of harboring life, will you help your species make their escape? Or is there a somehow a way to
cohabitate?
FEATURES:
An engaging narrative where your actions matter. Pivotal choices as well as your underlying optimism (or cynicism) will determine which of 8 different endings you receive.
Gameplay that is one part horror-puzzle, one part narrative adventure, and one part dating-sim.
An exploration of other perspectives that lie underneath the surface.
Custom painted art alongside otherworldly portraits made with VQGAN+Clip.
An entirely unique
soundtrack
produced for the game made by
monom
.
Hidden secrets that can only happen by random chance.
A game experience more relevant than ever to our modern world.
Translation
Credits
Italiano (Italian)
Pietro Bonardi
Made with the help of Helen Zhou, Eric Lujan, Monty Bichouna, and Shannon Kong.
Additional playtesting help from
SkyTheOtherGuy
,
Heming Chen
, BrokenBee, and Spice.
Created for the University of Chicago's Digital Storytelling class, taught by Ian Jones.
We support loading of saves from the demo! Simply hit "Continue" at the title screen and load your save from before!