




About This Game
Features highlights
1. More than 700 digimon to raise and fight.
2. Evolutions depend on how you train and take care of your digimon.
2. Basic virtual pet simulator systems (hunger, stamina, trainstats, sleep, poop, sickness, care mistakes, death).
3. Digimemory to raise multiple digimon, save their datas.
4. X Antibody System.
5. Digidex to register digimon you've raised and battled.
5. Jogress and DigiXros.
Things I plan to add
1. New battle mode +
New Training mode
(added).
2. Battle against digimon anime characters.
3. More events.
4. Random events.
Currently working on
1. Multiplayer;
3. New Digitama;
4. Optimization;
Testing if viable
1. More stats besides HP, ATK & SPEED, to be able to create a more sofisticated battle system.
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Special thanks to
DragonRod
and
Jovvilo
for many amazing sprites;
Feel free to share any thoughts , bug reports and requests, about this project, I will be very glad to hear.
Join the discord server, share your digimon progress, ideas, bug reports, anything that goes:
Digital Partner Digimon Server
You can now check all +700 digimon
that are on the game here:
Digimon Compendium
About the game:
A Digimon v-pet fangame, heavily influenced by the Digimon World game series and the traditional Digital Monster virtual pets.
You can play a session as much as you want, but like vpets, the game is focused on progression that takes time, your digimon will feel hungry, recover stamina, among others, while you are out of the game, remember to put the digimon to sleep at night so that it has energy to train the next day and also avoid care mistakes.
Evolutions can have several requirements, but a basic one that they all share is time/level, your digimon will only be able to evolve after reaching a certain level or after a certain age.
I do not own the digital monsters sprites as it is from japan bandai's vital bracelet.
Digimon is a property of Ak