


About This Game
"My mechanical eye don't tire, and my drive's human still. If the signal's correct, there may be others trapped in them damm HUSKs, like me. I reckon once I find 'em, they'll know who I am - or who I used to be. That's all that matters for now."
- H4-B60
"From Rust To Ash" is roguelike auto battler where your items are your build. Fight, Loot, Scavenge. Arrange your items to benefit from each other, store items in your backpack for future synergies, scrap what you don't need to increase your health. Do all that you need to survive the encounters before you.
The game is designed to be completely played with a mouse, and aided by a keyboard. For Mobile and Handheld users, there is an option in the pause menu (Pause or P on Keyboard) that allows to change turn mouse mode off and allow the directional buttons / joystick to move the cursor, using the "X" button to simulate mouse clicks. On both Mouse/Keyboard and on Mobile/Handheld, the game uses the (Z) key or (O) button to open the inventory when possible.
There are 4 item types:
WEAPON
,
HEAL
,
SHIELD
and
FLAME
. Additionally there are passive items that buff your character or items you have equipped. Once it charges up, it will activate and do what the description of the item reads. (You can hover over any item to read its description.) Items have additional properties as well, such as:
Charge Bar:
shows the current progress of the item as it readies its action. This duration is based on the
Cooldown
of the item (which is listed in seconds).
Tags
: Items can interact with others based on tags they have, and some gain additional effects (such as
SHOCK
items being able to deal
double damage to shields
).
Rank
: Finding a copy of the same item, allows you to take one and drop it on the other to upgrade it. An item can only be upgraded twice, and items can only be upgraded by an item of the same rank.
Special thanks to: Epicheezeness, Achie72, LouieChapm, Otto_Piramithu, SmellyFishstiks, Werxzy, Krystman, Zep, Squidlig