Hollow Knight Beta [Gameboy Demake]

Hollow Knight Beta [Gameboy Demake]

by Elvies

Free
Play on itch.io
Hollow Knight Beta [Gameboy Demake] screenshot 1Hollow Knight Beta [Gameboy Demake] screenshot 2Hollow Knight Beta [Gameboy Demake] screenshot 3

About This Game

An Unofficial free fan demake of the early beta build of Team Cherry's Hollow Knight. A new way to experience a masterpiece! Unofficially remade on the GameBoy.

Disclaimer:

I am in no way associated with Team Cherry, I am just a fan and an indie GB Studio Developer.

Hollow Knight is a property by Team Cherry. This is a free unofficial fan project and a love letter to the eternal masterpiece, Hollow Knight. Please support Team Cherry and their official titles.

This Fan Game is free to play, but if you want, please consider supporting me and my future projects by contributing to my other projects or by following me on itch or twitter.

I love Hollow Knight. This fan game is in development, and I am using GB Studio by Chris Maltby as an engine to make this game.

Follow me on my journey as we make this demake a reality.

Please support Team Cherry and their official titles.

Play the Demo

Controls

Function

Keyboard

Console

Interact

W

Up Button

Focus

S

Down Button

Walk

A / D

Left / Right Button

Nail Strike

Z / J

A Button

Jump

X / K

B Button

Vengeful Spirit

Shift

Select Button

Access Map

Enter

Start Button

Differences from the original game:

Played on GB Hardware/Web browsers

There are no Nail Pogo and Upwards Nail Swing mechanics in this game [I'm sorry, I do not know how to script such a mechanic in the current build (beta2) of GB Studio Engine]

Pixel art in the style of most MS-DOS games

Music is crappy/there are no SFX yet [I'm an artist so I don't have the knowledge to make music/bgm for this, let alone Gameboy specific .MOD files. You can help me make music though!]

No Geos [Currency] to collect or spend

No Charms/Nail Upgrades [Equip-able Power-Ups]

Only the early beta build is planned to release

Enemy Goams are changed to an original bug named Weelms [Due to actor size limitations, this is inevitable]

Enemy Husk Guards are smaller [Due to actor size limitations and max frame limits, this is also inevitable]

Boss before the Ancestral Mound is replaced [Yes, this is du

DeveloperElvies
GenrePlatformer
RatingRated 4.5 out of 5 stars(57total ratings) ((57total ratings))
Platforms🌐