




About This Game
This is a roguelike game inspired by UNICORN OVERLORD.
B
attles are short and fast-paced, lasting about 1 minute each.
Basically the rules are: each team has up to 3 Pokémon. You set them up on the front row and in the back row. Pokémon in the back row are safe from most attacks (as long as there's a Pokémon in your front row), but are 30% slower.
Each Pokémon has 2 attack slots and 1 ability slot. Before the battle, you pick which of them you want to use depending on the opponents you're facing.
Each Pokémon has unique abilities and is useful in their own way. The thing that frustrates me the most about the main Pokémon games is that a lot of Pokémon are just so bad. Or are like just a worse version of another Pokémon. So making all Pokémon have their use was a goal of this project.
One of the ways this was done was by classifying Pokémon into "rarities". So for instance Entei is "super rare" while Flareon is "uncommon". And Entei is a lot stronger than Flareon right. But you can buy stat-boosting items in the game, and these items have a greater effect on lower rarity Pokémon. So you can invest in Flareon and make them as strong as Entei if you love them a lot.
The game takes place in a certain hotel some might recognize. A Pokémon card game tournament is taking place to which you have been summoned. but maybe something else is also going on........?
You'll meet lots of characters from the series, each with their on team that gets stronger as the tournament goes on. You can also PLAY as every one of these characters and get to challenge the tournament using only their team, in the
LEAGUE CHALLENGE
game mode.
If you don't give a shit about the lore you can play the
BATTLE FRONTIER
mode, in which you face 30 battles in a row, building your team along the way.
Also, yes there is a
VERSUS MODE
for "GOOD TIMES ONLY" offline multiplayer, and maybve a few other secrets......
This is my third Godot release, and by far my biggest one. I cared a lot for this and