About This Game
You can use a keyboard/mouse or a controller to play this game. The list of input keys are available in the
Settings > Controls
menu.
Pressing
Esc
or
Backspace
will return you to the main menu.
v0.1.0 Patch Notes:
Added "car" camera mode
Added Air Rolling
Added configurable match options
Added Input mapping menu
Added additional volume sliders for Music and Effects
Added ability to save Settings. Settings reload when the game starts again
Improvements to movement
Expanded arena size and shape
This is my interpretation of what Rocket League may have looked like if it was created during the Nintendo 64 era of game titles. It started out as a project to teach myself how to make a game from beginning to end using Godot as my engine, and turned into a fun design challenge to replicate a style of gaming from the late 90's.
Avid fans of RL may notice that not all controls are present, nor are all of the mechanics (such as super sonic speeds or camera controls). But my goal was not to make a 1-to-1 replica of the game. Rather, I wanted to make a game that
looks
and
feels
like it was made for the N64. And I'm pretty happy with the results!
Let me know what you think too! Have fun!
The Windows or Linux Versions are recommended.
The shaders don't load correctly for the in-browser version, but it should still be fully playable.





