Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis)

Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis)

by dotmos

Free
Play on itch.io
Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis) screenshot 1Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis) screenshot 2Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis) screenshot 3Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis) screenshot 4Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis) screenshot 5

About This Game

Space Cavern Blaster

Current Version: v0.13 - "Prototype 2023"

A cross-platform platformer for

- Amiga 500

- Atari ST

- C64

- DOS

- Sega Megadrive / Genesis

( HTML5 and Windows versions will be uploaded at a later time. )

Controls

Use Arrows keys / WASD / Joystick for moving.

Press Down / S to use a switch.

Press Space / Button 1 to shoot.

Press  STRG / Button 2 / Up to jump.

Known bugs

:

- Music on Atari ST is buggy

If you find more bugs (there are probably a lot), please let me know :)

Tileset and player character by

https://s4m-ur4i.itch.io

Original MIDI music by

https://punishedfelix.itch.io

Technical background for those who are interested

:

Game mechanics and boilerplate code is programmed in C and is the same codebase for all platforms.

Each platform has custom implementations for rendering/drawing, music, sound, input, asset loading and gametime.

The codebase is then cross compiled using VBCC (Amiga, Atari ST, C64), DJGPP (DOS) or SGDK (Megadrive).

All art assets are created as .png and are then converted to the target platform using a custom exporter.

All music is created as .mid and is then either converted by using a custom converter, OpenMPT or mid2vgm.

All sounds are created as .wav and are then either converted by using a custom converter or "sox".

Developerdotmos
GenrePlatformer
RatingRated 4.5 out of 5 stars(10total ratings) ((10total ratings))
Platforms🌐