About This Game
Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave's layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for...
Paul Koller brings you the official Commodore 64 port of Spelunky. You can now play the classic roguelike how it would be intended on the best-selling 8bit computer!
System requirements
The file fits within 64Kb, and runs on both PAL (recommended) & NTSC C64 models. Play it in your favorite emulator, or transfer the file and play it on your original breadbin.
Controls
The game is fully joystick controlled from port 2:
Directions:
Walk, jump, climb, crawl
Run (when double left or right tap)
Look down (when holding joystick down for a second)
Tap button:
Whip (when no item carried)
Activate item in hand (when possible)
Throw item in hand
Drop / pick up / buy item (when also joystick down)
Hold button (for a second):
Take out / put back bomb (when joystick centered)
Throw rope (when also joystick up)
Credits
Original design by Derek Yu
Code and gfx by Paul Koller
Music and sfx by Mikkel Hastrup





