About This Game
The Bibites is
now available
on Steam if you would prefer to download there. Its the same version with the added benefit of
steam integration, community file sharing
and
automatic version updates
.
Welcome Everyone!
This is The Bibites
A simulation where you are able to watch evolution happen before your very eyes!
Each bibite (the small critters you see on the screen) starts off with an empty brain (they do nothing) and pretty basic genes (they all look alike).
Through random mutations, one can be spawned with a brain connection that will link two neurons and might trigger a behavior, like going forward, which will allow them to eat food, and then reproduce with the energy gained.
You have reproduction, mutations, and natural selection, which leads to ...
With time, this develops into complex behaviors, like following pheromone trails to hunt other bibites, or stockpiling food in a specific area of the map.
Present Features
Vision
Procedural Sprites (generating a custom sprite for each bibite from their genes)
Self-awareness (state, health, energy, etc.)
Pheromones (producing and sensing)
Grabbing and Throwing stuff (pellets and other bibites)
Materials and Digestion Simulation
Realistic Energy System
Neural Network Brains
Internal organs and genetically weighted apportionment
Speciation and lineage trees
Statistics and graphs for analysis
Engineering Tools to create your own bibites and scenarios
Challenges to test your genetic / brain engineering skills
The simulation is also interactive, allowing you to
YEET
bibites and pellets around. You can selectively kill bibites, feed them, force the laying of eggs, and so much more.
It's also highly customizable, allowing you to test a nearly infinite number of scenarios. How will they evolve if there is no drag (no friction)? What about if moving is extremely energy-costly?
It's
your
job to test it all, I sure can't do it by myself.
Planned features
Seasons/cycles/events
DOTS based parallel computing structure (greatly i





