




About This Game
About
Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009. This itch.io page hosts automatic deployment of builds that are also uploaded on
GitHub
.
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.
Please do not ask questions here! Please do not report issues here! This page is just for build hosting. GitHub is preferred. More information about the project can be found on the
official documentation page
.
Supported Platforms
Linux (x86, x86_64, armhf, arm64)
macOSâ
Nintendo Switch
Nintendo 3DS
PlayStation Portable (both "PHAT" (PSP-1000) and "SLIM" (PSP-2000 and higher))
PlayStation VITA
WebGL
Windows (x86, x86_64)
Source Code
This project is open source, licensed under GPLv2, with game assets licensed as CC-BY-SA4. You can view more information on
GitHub
.