ULTRAKILL PRELUDE WEB PORT

ULTRAKILL PRELUDE WEB PORT

by Cake Logic

Free
Play on itch.io
ULTRAKILL PRELUDE WEB PORT screenshot 1

About This Game

Shout out to my man genizy and Draven for (indirectly) motivating me on this.

THIS IS PORT WAS NOT MADE BY HAKITA AND IS NOT AN OFFICAL PORT

I do not claim ownership of any of the assets for this game or even the code.

I will link the source code on Github

PS: No it's not illegal to decompile free video games. Only for paid ones if you share the necessary files to recompile the game (effectively pirating it).

void PATCH1.2 ()

{

//Fixes issue where camera in Level (0 2) all the way to (1 S)  has a god damn stroke

// I did this by disabling a script called "First Person Input Module" in the Event System Gameobject inside each scene with it. It was causing the WebGL build to become glitched.

}

void PATCH1.3()

{

//Fixes issue where fix in patch 1.2 broke the shop

//This is done with a lot of custom code and a lot of patience.

}

void PATCH1.4()

{

//Adds back the shaders of ultrakill, making enemies and projectiles better to see.

//I found the original shaders that were decompiled were broken and needed to be replaced with an online equivalent.

}

void PATCH1.5()

{

//Enables Exceptions with Full stack trace to reduce crashes

}

ISSUES:

Saving is broken and doesn't save your progress.

Default Control Scheme is very inconvenient for web browsers (CTRL + W Closes tab)

Enemy Outlines are disabled and dysfunctional (enabling breaks the camera)

Github Link:

https://github.com/gabrieldj81/Ultrakill-Prelude-Decompilation/

Original Game:

https://hakita.itch.io/ultrakill-prelude

DeveloperCake Logic
GenreShooter
Rating4.7/5 (29 ratings)
Platforms🌐
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