About This Game
Vigilant Paradise is a brand new first person shooter for the Sega Saturn. It was a self-funded, five-year journey of many a late night. My personal quest to make an exclusive first person shooter for the beloved, underrated console; and relive some of the magic of mid-90's gaming.
Vigilant Paradise features:
A full single-player campaign with 3D characters, weapons, and levels
Two playable characters with differing weapons and story paths
Over 15 minutes of in-engine cutscenes with cheesy, 90's-style voiceovers
A shameless overuse of CD synth music
A symphony of Japanese silicon - utilizing both Saturn CPU's, both VDP's, all standard memory chips, CD audio, and PCM playback
After accumulating a little too much overtime fighting crime in unconventional ways, renegade plain-clothed policemen Vince Dimare and Paolo Diterra have been put on forced vacation. Only a few days in, Vince laments the boredom of having so little to do. But, in the City of Paradise, he may not be so bored for very long...
This game is multi-region and displays in 320 x 240 progressive scan. Game timing is designed to automatically adapt depending on whether it is running on an NTSC 60Hz or PAL 50Hz console - i.e. the gameplay and sound should not run noticeably slower on PAL. The framerate is unlocked and vertically synched.
Use of an optical drive emulator (ODE) is recommended to play on real hardware. You may try burning the game to CD-R at your own risk - but I can't assist you with this, and can't be held responsible for any new coaster collections, failed disc drives, or any other disco tomfoolery. If there is enough demand, I can look into doing a proper physical release on CD-ROM.
This game supports the standard Control Pad only. It does not support any special controllers - Shuttle Mouse, 3D Control Pad, Virtua Gun, Virtua Stick, Arcade Racer etc. They each may work in some capacity, but support is not guaranteed.
This game does not utilize the Extended RAM Cartridge. The Extended RAM





